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Trove Alpha ScreenshotA few days ago, I was idling for a bit before it was time to leave and catch my bus to the doctor’s office. I had decided to check Twitter and saw a tweet by mmorpg.com which had been posted a few hours earlier announcing that they were giving away Trove Alpha Keys. Not really believing in my luck, I still went there to check if any keys were left and actually got one! I immediately made bookahnerk aware of it, so he could get one as well.

I have spent quite a few hours playing Trove now and – as a tl;dr version of what my first impression is: I also now spent 18,99€ on the adventurer pack, so obviously, I enjoyed my time playing the game enough to give them some of my money.

As usual, this “review” has “first impressions” written in front of it. It is going to be subjective and about my experiences within the first few hours of playing this game. Read the following post accordingly, please.

Trove is a sandbox game currently in alpha which will be free to play once it gets released. I haven’t followed it too closely lately, so I’m not sure which features will still be added in the future. I do remember that when Trion Worlds first announced the game, people called it a Cube World clone. I had never heard about Cube World, but it does sound like it belongs to the genre of Minecraft and Terraria – as does Trove now. As far as I can tell, Cube World is more about adventuring (and questing as the developer has added or is adding a questing system to the game) and not so much about crafting, creating and collecting resources. In Trove, you do adventure, kill mobs and collect better items to advance to more dangerous areas, but you’re also collecting various resources and will probably spend quite some time crafting, most of all items for your homeworld and your cornerstone – more on that later. Let’s just say: Trove has got housing! :D

After installing and launching the client, I had to name my character (“Paeroka” in case anybody wants to add me to their friends list) and that was all there was to the character creation. Off my little (male-looking) avatar went into the tutorial hub. This is just a very small region which introduces you to the very basics of the game like moving, switching between adventure and building mode, etc. After leaving the tutorial, I got thrown into another hub where I quickly found a barber shop. Here, I could finally change my look and make Paeroka female – as female as it gets with those avatars – with reddish hair and green eyes as most of my main characters have.

Trove Alpha ScreenshotI had automatically become a Knight, but I knew the game has more classes than that. In fact, three are released already and there will be more. A quick internet search told me that I can change classes in the hub and that the Gunslinger is free now (this was added with a patch which also hints at how they’re handling classes in the future: Some will be free, some will require a purchase) while the Fae Trickster costs something (in-game currency or credits which are bought with real money). When I had created my character, I actually got some in-game currency. I am not sure if that is something like a daily login bonus or what triggers it. However, you can also earn more of this currency by playing the game and defeating bosses. I decided not to save the in-game currency for the Fae Trickster and bought myself a mount instead. After that, I rode through the hub to finally find the class changer. One click and I was a Gunslinger! You level each class separately, by the way. I got the Gunslinger to level 5 at which point bookahnerk suggested I should try the Knight because that’s usually what I enjoy more than a ranged class (but the dual pistols of the Gunslinger are quite awesome!). The Knight was still level 1 and she is now level 6. The current maximum level in the alpha is level 20 for each class, so I still have quite some content ahead of me.

Speaking of content: What is there to do in Trove? You start in a central hub where you and other players gather. From there, you can take one of several portals to the adventuring world. Those are divided into level brackets. You can go to a world that is higher than your level, but mobs will hurt you a lot more than if you were even level.

Once in such a zone, you can stroll through the world and will probably get attacked by mobs that roam around in the world. All mobs are hostile. There are no quests, but something like “events” in some areas. Sometimes, those are bosses, sometimes, those are waves of mobs spawning to attack you after you started the event. Some of these events have something like jumping puzzles to get to them. Nothing has been very challenging so far, but I’ve only gotten to level 6, after all. Bosses drop chests which give you loot (equipment) which makes your character stronger. Standard mobs can also drop such loot but this is rarer.

Altogether, you can roam the world to farm bosses and earn XP and loot to advance in levels and get stronger. However, the other part of Trove is what I enjoy much more: There are resources in the world. Some are, for example, tree stumps or mushrooms that you destroy to gather the resources. Then there is also ore. You need different kinds of ore to craft different items. And most of the world can be destroyed as well. It mostly consists of cubes which you can collect and use for building yourself.

Trove Alpha ScreenshotWhen I first started playing, I found a cornerstone. If nobody else has claimed it, a simple click on “E” on your keyboard claims it for you. You can have one cornerstone in the world. It is basically a tiny piece of land that you can build on. It can also host different useful things like the healing potion refiller (your healing potion has 15 charges and can be refilled for free here). I had claimed a piece and then gotten attacked by a mob. I realized that there were two or three mob spawns right next to the cornerstone and I didn’t even have a calm minute before another of them showed up and attacked me. I was a bit upset because I hadn’t seen how I could switch the cornerstone yet. So, I left it and went to explore the world. The further away from it I got, the less I remembered where it actually was. So at that point, I wasn’t just disappointed about the location, I also had no idea where the location actually was (it shows up on your map, by the way. I’d just been too blind to see it!). However, by now I know that a cornerstone is not meant for you to claim a specific location in the world. You can do that, I guess, but that’s not using the cornerstone to its full potential.

There are lots of places in the world and in the different zones where you find empty cornerstones. As soon as you find one, you can click “E” and the cornerstone moves from the previous position to the current position. A cornerstone can house, as mentioned above, the healing potion refiller (handy to have in the world out there, right? ^^), crafting stations, a box where you can store some items, or even a crafted item that lets you destroy looted items (you can’t sell them anywhere but you can destroy them to get a resource that you need to upgrade your items). So, the cornerstone basically follows you wherever you go and lets you conveniently do whatever you want to do – as long as you have crafted the respective stations and put them on your cornerstone. You can also build on it, of course! And if you happen to die, you will get resurrected at your cornerstone (or the starting point for that world if you haven’t claimed a cornerstone).

Trove Alpha ScreenshotOne bad thing is that the cornerstone is tiny. Your homeworld, on the other hand, is pretty big! And that’s where you can build to your heart’s content. But first, you need to build your homeworld portal which creates your homeworld. After that, you can jump to it from anywhere in the world (the homeworld is an instanced area). Since the cubes are pretty big, placing items in your homeworld isn’t rocket science (oh, the amount of rage items in Rift have already caused when I wasn’t able to align them properly …). One may argue that the graphics are ugly, too blocky or whatever. I guess this is a case of “either you like it, or you don’t”. I like the graphics and I think they’ve got a certain charm. It works for games like this one.

As mentioned above, I bought a supporter pack now. I like knowing that I support the development and that I spent about the same amount of money that I would have spent on the game had it not been “free to play”. It is not a required purchase, of course. The things I got as bonus items are things like a pet or cosmetic items. It doesn’t look like I’ll get anything that’ll give me an advantage and I hope that this is where the shop will also go. No f2p without an item shop, right? ;) At the moment, the shop mostly has mounts, pets and the Fae Trickster class (for credits or in-game currency) available. But the Knight and the Gunslinger are free, so you do not have to spend money on it.

So far, I would say that if you don’t mind the graphics and enjoy gathering resources, crafting and building on your homeworld, then Trove is a game to check out. If you’re into challenging fights, collecting items to make your character stronger, etc. – then I’m not sure if you’ll have tons of fun in the game or not, because I haven’t seen enough of the bosses yet to judge that part of the game properly. ;) One thing I do not like is that apparently, you don’t have a wardrobe or a cosmetic item system where you can choose a certain look but wear other items for their stats. With the amount of funny looking items, I would have assumed they have such a system in place!

Since it’s in Alpha currently, you either have to sign up and hope you get an invitation or buy your way into it (it starts with 18,99€) – or, as in my case, be lucky to win a key in some giveaway. If you’re patient, you can also just wait for beta to start (5€ gets you a guaranteed spot in the beta – yes, unfortunately, it seems that the best and easiest way to get your hands on the game in alpha or beta is to spend money) or even wait for the game’s launch since joining the game will be absolutely free then! We will also know a lot more about which features will be in the finished game then. And, of course, the whole experience will be more bug-free than it is now. I haven’t encountered a lot or anything game-breaking, but still. It’s not yet a finished product and you notice that, of course.

First impressions review of @trovegame #Trove A few days ago, I was idling for a bit before it was time to leave and catch my bus to the doctor’s office.
Weapon Master… #GuildWars2

We have successfully moved and most of our stuff is in the new place. I have also been ill for the last three weeks - yes, my timing is impeccable.

Weapon Master… #GuildWars2

We have successfully moved and most of our stuff is in the new place. I have also been ill for the last three weeks - yes, my timing is impeccable.

Bookahneer’s Geekwatch (June 25, 2014) #GuildWars2 #Rift

Welcome to today’s Bookahneer’s Geekwatch and the first Geekwatch in 2014! The place about miscellaneous interesting news related to…

Bookahneer’s Geekwatch (June 25, 2014) #GuildWars2 #Rift

Welcome to today’s Bookahneer’s Geekwatch and the first Geekwatch in 2014! The place about miscellaneous interesting news related to…

Welcome to the Official Guild Wars 2 Tumblr!

guildwars2:

Read more at the news post on the official website!

Summer break for Nerdy Bookahs

The days are getting warmer and warmer and summer is fast approaching. But unfortunately, this is not the reason for this post’s title.

Summer break for Nerdy Bookahs

The days are getting warmer and warmer and summer is fast approaching. But unfortunately, this is not the reason for this post’s title.

Jun 8
Guild Challenge: Map for Deep Trouble #GuildWars2 #GW2Cm

We were just doing the guild challenge “Deep Trouble” again. For those who don’t know what it is: It’s a guild challenge in Mount Maelstrom where you have to rescue quaggans from krait.

Guild Challenge: Map for Deep Trouble #GuildWars2 #GW2Cm

We were just doing the guild challenge “Deep Trouble” again. For those who don’t know what it is: It’s a guild challenge in Mount Maelstrom where you have to rescue quaggans from krait.

GW2 T-shirts giveaway!

GW2 T-shirts giveaway! #GW2Cm #GuildWars2

GW2 shirts size L and XL

I have been hinting about this on Twitter already. We’ve got two Guild Wars 2 t-shirts to give away! They are some “leftovers” from the German Foostival. Of course, they are fresh and new! I also did not even unwrap them for the picture of the t-shirt’s logo below. That shirt is ours. ;)

GW2 grey tshirtWith this giveaway, you get a chance of winning one of two t-shirts! When leaving a comment, please…

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I have seen the question “What happened to Lion’s Arch” asked frequently in Lion’s Arch map chat in the last few weeks. I will gladly give you an answer here: Scarlet happened. But as I was thinking about how to explain the happenings in as few words as possible (the chat in Guild Wars 2 does not really allow for lengthy replies), I realized that since launch, a lot more has happened to Lion’s Arch. Usually nothing this big, but still big enough to show you here. So before we get to the most recent “happening” (also known as the destruction of Lion’s Arch), let me take you back in time.

A word of warning, this post will be picture-heavy and you may have to scroll quite a bit. ;)

GW2_Lions_Arch019Guild Wars 2 launched in August 2012, but before that, players who had pre-purchased the game got to participate in the so-called “BWEs” (beta weekend events). During one BWE in April 2012, I went through Lion’s Arch to take the first screenshot gallery of what seemed to become an addiction of mine later on. Go here to view it.

GW2 Loading Screen LA Halloween 2012Not long after launch, the first Halloween was celebrated. I still fondly remember the one moment we had all been waiting for. No, actually, it was controversial. ArenaNet had announced that something would happen that would only happen once. So, if you weren’t able to attend for whatever reason, you would miss it. Thankfully, while it was great to watch, there were also players who recorded it and I don’t think it’s less impressive to watch it now: The Mad King broke free into Tyria and destroyed the Lion statue. It wasn’t until January, 2013, that the statue got fully rebuilt, by the way.

While this destruction was the only more permanent change, the temporary decorations in Lion’s Arch were still awesome to look at, too!

GW2 Karka in LAThe inhabitants of Lion’s Arch did not get a lot of rest, as in November 2012, Karka attacked Lion’s Arch. This time, the Lion statue was safe, but instead, the Light Tower got destroyed. This was another one-time event, but without such an impressive cutscene. Still, the lighthouse got destroyed and was not rebuilt like the lion statue. Instead, a new lighthouse was built a bit next to the old one.

Fast forwarded to December, 2012. The first Wintersday in post-GW1 Tyria. Again, the focus of attention was on Lion’s Arch and the whole city had been decorated accordingly. This time, nothing had been destroyed, but instead an enchanted snow globe had been put on top of the Mystic Forge.

I thought the decorations for Dragon Bash in June 2013 were less elaborate than the Wintersday ones. When I looked at my screenshots, I realized that I had just forgotten how Lion’s Arch looked during that event.

GW2 Dragon Bash 2013 Login ScreenIt featured, as the name suggests, lots of dragons: dragon piñatas, a huge dragon hologram and dragon decorations! During this event, one member of Lion’s Arch’s Captain’s Council, Captain Theo Ashford, got killed by assassins.

After that, if I remember correctly, Lion’s Arch had some time to rest and relax from all the celebrations until the election for the free spot in the Captain’s Council in July 2013. As probably most of us know, Ellen Kiel had won the election and was consequently shown as a hologram instead of the lion statue. Thankfully, this was only a temporary change!GW2 Ellen Kiel Hologram 2013

Halloween 2013 was pretty much like Halloween 2012, except for the lion statue not getting destroyed that year. Wintersday 2013, too, was like Wintersday 2012.

GW2 Burning Lion's ArchFebruary 2014 marks the time when Lion’s Arch was changed in a much more drastic way than a lot of players thought ArenaNet would dare. I managed to take some more screenshots of Lion’s Arch before it changed to its current state. Scarlet and her minions started the full-on attack on Lion’s Arch. You can find a few of the screenshots I took during that attack here. By the way, Scarlet and her minions had planted a huge drill in the water in front of Lion’s Arch, in order to disrupt some ley lines which ultimately woke up the Elder Dragon Mordremoth and that’s why Lion’s Arch is destroyed now.

In March 2014, we had managed to get rid of all the miasma, and players tried to fight over Lion’s Arch and get rid of the invaders. We succeeded, but the result is the Lion’s Arch you can see today. As you can probably imagine by now, I have a screenshot gallery for this version as well!GW2 Lion's Arch 2.0

Just in case you’re confused: Almost everything that Lion’s Arch had to offer can now be found in Vigil Keep (see here for a guide on how to get to Vigil Keep and the other cities). The laurel vendors can be found in the races’ cities as can be the crafting areas. If you want to get to Southsun Cove, you can find a portal in front of Vigil Keep (where you can also find the NPC to join the activities).

But don’t be sad. The Lion’s Arch we see today is not the Lion’s Arch of the future. As mentioned on MMORPG.com, the Zephyrites will help rebuild Lion’s Arch. So it looks like the tradition will continue and Lion’s Arch will begin to change its face again soon. :) However, we do not know yet whether Lion’s Arch will become the central hub again like it used to be in the past.

Lion’s Arch: A look at what’s happened to the city #GuildWars2 #GW2Cm I have seen the question “What happened to Lion’s Arch” asked frequently in Lion’s Arch map chat in the last few weeks.

Bookahneer’s Geekwatch: Post Feature-Patch

Bookahneer’s Geekwatch: Post Feature-Patch #GuildWars2

Guild Wars 2 Bookahneer's GeekwatchWelcome to Bookahneer’s Geekwatch! The place about miscellaneous interesting news and rants related to Guild Wars 2 – and on occasion, other games.

Today’s Geekwatch is all about Guild Wars 2. With the recent feature patch, ArenaNet introduced quite a lot of changes. I will not go into everything they have added here now or bore you with what I think about every single feature. Instead, I will…

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Rift’s free Spring present #Rift

What a nice surprise to wake up to this morning: Trion is giving every Rift account…

Rift’s free Spring present #Rift

What a nice surprise to wake up to this morning: Trion is giving every Rift account…